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g2o
apps
g2o_simulator
sensor_pose3d.h
Go to the documentation of this file.
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// g2o - General Graph Optimization
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// Copyright (C) 2011 G. Grisetti, R. Kuemmerle, W. Burgard
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef G2O_SENSOR_POSE3D_H_
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#define G2O_SENSOR_POSE3D_H_
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#include "
g2o_simulator_api.h
"
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#include "
pointsensorparameters.h
"
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#include "
simulator3d_base.h
"
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namespace
g2o
{
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class
G2O_SIMULATOR_API
SensorPose3D
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:
public
PointSensorParameters
,
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public
BinarySensor
<Robot3D, EdgeSE3, WorldObjectSE3> {
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public
:
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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SensorPose3D
(
const
std::string& name_);
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virtual
void
sense();
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int
stepsToIgnore
()
const
{
return
_stepsToIgnore; }
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void
setStepsToIgnore
(
int
stepsToIgnore_) { _stepsToIgnore = stepsToIgnore_; }
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void
addNoise(EdgeType* e);
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protected
:
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bool
isVisible(WorldObjectType* to);
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int
_stepsToIgnore
;
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// these are temporaries
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std::set<PoseObject*>
_posesToIgnore
;
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};
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}
// namespace g2o
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#endif
g2o::BinarySensor
Definition
simulator.h:235
g2o::PointSensorParameters
Definition
pointsensorparameters.h:36
g2o::SensorPose3D
Definition
sensor_pose3d.h:37
g2o::SensorPose3D::_stepsToIgnore
int _stepsToIgnore
Definition
sensor_pose3d.h:48
g2o::SensorPose3D::setStepsToIgnore
void setStepsToIgnore(int stepsToIgnore_)
Definition
sensor_pose3d.h:43
g2o::SensorPose3D::stepsToIgnore
int stepsToIgnore() const
Definition
sensor_pose3d.h:42
g2o::SensorPose3D::_posesToIgnore
std::set< PoseObject * > _posesToIgnore
Definition
sensor_pose3d.h:50
g2o_simulator_api.h
G2O_SIMULATOR_API
#define G2O_SIMULATOR_API
Definition
g2o_simulator_api.h:55
g2o
Definition
dl_wrapper.cpp:55
pointsensorparameters.h
simulator3d_base.h
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