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se3_ops.h
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1// g2o - General Graph Optimization
2// Copyright (C) 2011 H. Strasdat
3// All rights reserved.
4//
5// Redistribution and use in source and binary forms, with or without
6// modification, are permitted provided that the following conditions are
7// met:
8//
9// * Redistributions of source code must retain the above copyright notice,
10// this list of conditions and the following disclaimer.
11// * Redistributions in binary form must reproduce the above copyright
12// notice, this list of conditions and the following disclaimer in the
13// documentation and/or other materials provided with the distribution.
14//
15// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
17// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
18// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
19// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
21// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
27#ifndef G2O_SE3_OPS_H
28#define G2O_SE3_OPS_H
29
30#include <Eigen/Core>
31#include <Eigen/Geometry>
32
35
36namespace g2o {
37
44
45#include "se3_ops.hpp"
46
47} // namespace g2o
48
49#endif // MATH_STUFF
#define G2O_TYPES_SLAM3D_API
VectorN< 3 > Vector3
Definition eigen_types.h:51
G2O_TYPES_SLAM3D_API Vector2 project(const Vector3 &)
MatrixN< 3 > Matrix3
Definition eigen_types.h:72
VectorN< 4 > Vector4
Definition eigen_types.h:52
G2O_TYPES_SLAM3D_API Vector3 deltaR(const Matrix3 &R)
G2O_TYPES_SLAM3D_API Matrix3 skew(const Vector3 &v)
VectorN< 2 > Vector2
Definition eigen_types.h:50
G2O_TYPES_SLAM3D_API Vector3 unproject(const Vector2 &)