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g2o
examples
tutorial_slam2d
vertex_point_xy.h
Go to the documentation of this file.
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// g2o - General Graph Optimization
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// Copyright (C) 2011 R. Kuemmerle, G. Grisetti, W. Burgard
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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// TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef G2O_TUTORIAL_VERTEX_POINT_XY_H
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#define G2O_TUTORIAL_VERTEX_POINT_XY_H
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#include <Eigen/Core>
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#include "
g2o/core/base_vertex.h
"
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#include "
g2o/core/hyper_graph_action.h
"
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#include "
g2o_tutorial_slam2d_api.h
"
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namespace
g2o
{
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namespace
tutorial {
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class
G2O_TUTORIAL_SLAM2D_API
VertexPointXY
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:
public
BaseVertex
<2, Eigen::Vector2d> {
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public
:
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
;
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VertexPointXY
();
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virtual
void
setToOriginImpl
() { _estimate.setZero(); }
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virtual
void
oplusImpl
(
const
double
* update) {
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_estimate[0] += update[0];
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_estimate[1] += update[1];
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}
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virtual
bool
read(std::istream& is);
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virtual
bool
write(std::ostream& os)
const
;
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};
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}
// namespace tutorial
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}
// namespace g2o
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#endif
base_vertex.h
g2o::BaseVertex
Templatized BaseVertex.
Definition
base_vertex.h:51
g2o::tutorial::VertexPointXY
Definition
vertex_point_xy.h:40
g2o::tutorial::VertexPointXY::oplusImpl
virtual void oplusImpl(const double *update)
Definition
vertex_point_xy.h:47
g2o::tutorial::VertexPointXY::setToOriginImpl
virtual void setToOriginImpl()
sets the node to the origin (used in the multilevel stuff)
Definition
vertex_point_xy.h:45
g2o::tutorial::VertexPointXY::EIGEN_MAKE_ALIGNED_OPERATOR_NEW
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
Definition
vertex_point_xy.h:42
g2o_tutorial_slam2d_api.h
G2O_TUTORIAL_SLAM2D_API
#define G2O_TUTORIAL_SLAM2D_API
Definition
g2o_tutorial_slam2d_api.h:55
hyper_graph_action.h
g2o
Definition
dl_wrapper.cpp:55
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