49 const std::string&
tag()
const {
return _tag; }
59 const std::vector<double>&
values = std::vector<double>())
78 const std::vector<double>&
values,
112 const std::vector<int>&
ids = std::vector<int>())
114 const std::vector<int>&
ids() {
return _ids; }
124 const std::vector<int>&
ids() {
return _ids; }
AddEdge(const std::string &tag, int id, int dimension, int id1, int id2, const std::vector< double > &values, const std::vector< double > information)
std::vector< double > _information
std::vector< double > _values
const std::vector< double > & values()
const std::vector< double > & information()
const std::vector< double > & values()
AddNode(const std::string &tag, int id, int dimension, const std::vector< double > &values=std::vector< double >())
std::vector< double > _values
CommandNode(CommandType commandType, const std::string &tag)
const std::string & tag() const
CommandType commandType() const
const std::vector< int > & ids()
FixNode(const std::string &tag, const std::vector< int > &ids)
const std::vector< int > & ids()
QueryState(const std::string &tag, const std::vector< int > &ids=std::vector< int >())
SolveSate(const std::string &tag)