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#ifndef MOZC_RENDERER_QT_QT_SERVER_H_
#define MOZC_RENDERER_QT_QT_SERVER_H_

#include <cstdint>
#include <string>

#include "renderer/qt/qt_ipc_thread.h"
#include "renderer/qt/qt_window_manager.h"

namespace mozc {
namespace renderer {

class QtServer : public QObject {
  Q_OBJECT

 public:
  QtServer();
  QtServer(const QtServer&) = delete;
  QtServer& operator=(const QtServer&) = delete;
  ~QtServer() override;

  int StartServer(int argc, char** argv);

  void AsyncExecCommand(const std::string& command);

 public slots:
  void Update(std::string command);

 signals:
  void EmitUpdated(std::string command);

 protected:
  // Call ExecCommandInternal() from the implementation
  // of AsyncExecCommand()
  bool ExecCommandInternal(const commands::RendererCommand& command);

  // return timeout (msec) passed by FLAGS_timeout
  uint32_t timeout() const;

  QtWindowManager renderer_;

 private:
  QtIpcThread ipc_thread_;

  // From RendererServer
  uint32_t timeout_;
};

}  // namespace renderer
}  // namespace mozc
#endif  // MOZC_RENDERER_QT_QT_SERVER_H_
