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#include "rewriter/collocation_util.h"

#include <string>

#include "testing/gunit.h"

namespace mozc {
namespace {

TEST(CollocationUtilTest, GetNormalizedScript) {
  std::string result;
  CollocationUtil::GetNormalizedScript("あいうえお", true, &result);
  EXPECT_EQ(result, "あいうえお");

  CollocationUtil::GetNormalizedScript("あいうえお", false, &result);
  EXPECT_EQ(result, "あいうえお");

  CollocationUtil::GetNormalizedScript("1個", true, &result);
  EXPECT_EQ(result, "個");
  CollocationUtil::GetNormalizedScript("1個", false, &result);
  EXPECT_EQ(result, "1個");

  CollocationUtil::GetNormalizedScript("１個", true, &result);
  EXPECT_EQ(result, "個");
  CollocationUtil::GetNormalizedScript("１個", false, &result);
  EXPECT_EQ(result, "１個");

  CollocationUtil::GetNormalizedScript("", true, &result);
  EXPECT_EQ(result, "");
  CollocationUtil::GetNormalizedScript("", false, &result);
  EXPECT_EQ(result, "");

  CollocationUtil::GetNormalizedScript("＄", true, &result);
  EXPECT_EQ(result, "");
  CollocationUtil::GetNormalizedScript("＄", false, &result);
  EXPECT_EQ(result, "");

  CollocationUtil::GetNormalizedScript("等々", true, &result);
  EXPECT_EQ(result, "等々");
  CollocationUtil::GetNormalizedScript("等々", false, &result);
  EXPECT_EQ(result, "等々");

  CollocationUtil::GetNormalizedScript("％%％", true, &result);
  EXPECT_EQ(result, "%%%");
  CollocationUtil::GetNormalizedScript("％%％", false, &result);
  EXPECT_EQ(result, "%%%");
}

}  // namespace
}  // namespace mozc
